Sex Lives in Second Life
I met my first boyfriend in a Sailor Moon chat room. For the uninitiated, Sailor Moon was a Japanese anime show that was “popular” in the late 1990s. My online alter ego, a character I named Hiko Aino (Japanese for “fire child of love”), was tall, graceful, and witty—everything that I, at the time, was decidedly not. After a few weeks of frequenting the chat room, I started a relationship with a guy whose online persona was a dog (yes, a dog, as in a canine…oh, the shame is endless). It’s probably worth mentioning I was thirteen at the time and wildly unpopular at school (given what I just shared, I can’t imagine why). But the chat room allowed me to reinvent myself, connect with others with similar interests, and—in short—escape the sad reality of middle school. And although the Sailor Moon chat room is probably long gone, other virtual worlds have sprung up in its wake. One such environment is the online community named Second Life.
Research Spotlight | tagged
cybersex,
motivation,
online dating,
online sexual activities,
second life,
sex,
technology 























